using UnityEngine; using System.Diagnostics; using System.IO;
string output = process.StandardOutput.ReadToEnd(); string errors = process.StandardError.ReadToEnd(); supercopier+5+unity+top
void CopyWithSupercopier(string source, string destination) { try { // Construct the command. This may vary based on Supercopier's CLI options. string command = $"supercopier \"{source}\" \"{destination}\""; using UnityEngine; using System
process.WaitForExit();
CopyWithSupercopier(sourcePath, destinationPath); } string output = process.StandardOutput.ReadToEnd()