-- Functions local function getClosestEnemy() local closestEnemy = nil local closestDistance = math.huge for _, player in pairs(game.Players:GetPlayers()) do if player.TeamName == enemyTeam then local distance = (player.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if distance < closestDistance then closestDistance = distance closestEnemy = player end end end return closestEnemy end
-- Event listeners game:GetService("RunService").RenderStepped:Connect(function() aimAtEnemy() end) script counter blox hvh upd
This script is for educational purposes only and may not work as-is in your game. You may need to modify it to fit your specific use case. Additionally, be aware of the risks of using scripts in Roblox games, and use them at your own discretion. script counter blox hvh upd
Sweden - Svenska Ändra
-- Functions local function getClosestEnemy() local closestEnemy = nil local closestDistance = math.huge for _, player in pairs(game.Players:GetPlayers()) do if player.TeamName == enemyTeam then local distance = (player.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if distance < closestDistance then closestDistance = distance closestEnemy = player end end end return closestEnemy end
-- Event listeners game:GetService("RunService").RenderStepped:Connect(function() aimAtEnemy() end)
This script is for educational purposes only and may not work as-is in your game. You may need to modify it to fit your specific use case. Additionally, be aware of the risks of using scripts in Roblox games, and use them at your own discretion.