Ragdoll Hit.github -

void Update() { // Apply a force to the character when the spacebar is pressed if (Input.GetKeyDown(KeyCode.Space)) { ApplyHitForce(); } }

If you have more information or context about the specific blog post or project you're referring to, I'd be happy to try and assist you further. ragdoll hit.github

using UnityEngine;

// Apply the force to the character's rigidbody characterRigidbody.AddForce(forceDirection * hitForce, ForceMode.Impulse); } } void Update() { // Apply a force to

void ApplyHitForce() { // Calculate the direction of the force Vector3 forceDirection = transform.forward; ragdoll hit.github