Fireteam Script Roblox 〈Validated × WORKFLOW〉

-- Function to create a new fireteam local function createFireteam(player) -- Check if player is already in a fireteam if player.Team ~= nil then warn(player.Name .. " is already in a team") return end

-- Limit fireteam size if #fireteam:GetPlayers() > fireteamSettings.maxFireteamSize then warn("Fireteam is full") return end end fireteam script roblox

-- Add player to the fireteam player.Team = fireteam -- Function to create a new fireteam local

-- Services local Players = game:GetService("Players") local Teams = game:GetService("Teams") fireteam script roblox